![]() The result is a game that feels like a Norse myth come to life. As you play, explore, and defeat more enemies, you unlock and discover new abilities that increase your combat ability. Combat is fast-paced and sees you attacking the Jotun with your axe and magical abilities, dodging out of the way of devastating blows, and defeating small minions sent to hamper your efforts. You then solve a puzzle, such as making a particular star constellation from beams of light, to obtain a rune that summons one of the Jotun. Play involves traversing the world, forging new paths by cutting trees and finding hidden routes. You travel the entire land to find the runes that summon the Jotun, growing more powerful with each one you defeat and the ability you uncover. Missing out on a warrior's death, to gain entrance into Valhalla, you must enter purgatory and gain the gods' favour by defeating the Jotun, legendary beasts with immense power. You play Thora, a deadly Viking warrior who dies outside of battle. These larger-than-life battles, that challenge both your skill and perseverance, feel like they've been plucked straight out of an ancient poem. You forge your way to each beast's lair, then take them on, armed with only your axe and the magical abilities you're granted. If Thunder Lotus had constructed more of these encounters, or simply filled the gaps between with something a little more exciting, the result would have been far greater.Jotun is a fighting game where you prove yourself to the Norse gods by defeating mythical beasts. It’s taxing, but feels like a pure distillation of the game – a highlight reel, if you will. Jotun may only last a handful of hours, but could have done with more character progression beyond a tiny grimoire of spells and an elongated life bar.įor those who connect with the game’s combat, Jotun’s Valhalla Edition has an ultra hard rush mode in tow, pitting you against an amped up roster of giants. Although each has its own use, they don’t exactly open the door to a bevy of tactical options. ![]() While Loki’s gift summons a decoy, the other three grant a burst of health, improved movement speed, and attack power. The only upgrades players receive during their adventure are four magic abilities, each with a finite though replenishable stock. With a basic two-hit combo, heavy attack, and dodge roll, she’s serviceable yet lacks versatility. Sure, your enemies will occasionally land a cheap hit, but for the most part it’s a fair fight.Īlthough an accomplished warrior, Thora doesn’t hold a candle to Kratos. However, the hallmark of a class boss battle is being able to detect a certain flow, dancing to the rhythm and waiting for just the right moment to strike. Needless to say, Jotun is far from a cakewalk. Whichever god you decide to take on, they’ll make full use of the arena, spawning lesser enemies while blocking certains routes and pelting you with projectiles. Their frightful appearance is matched only by their hulking stature and brutal attack patterns. The bosses aren’t strong enough to mask its shortcomings yet do a fantastic job of reeling you in. As such, all but a few levels in Jotun feel lifeless, like padding shoved between the game’s far better boss fights. Seeking shelter from a sudden blizzards helps add some flavour, but does little for the gameplay. They help to change up the pace, sure, though Thunder Lotus leans on them way too hard, in a way that doesn’t feel all that fun. ![]() From hammer-lobbing dwarves and snowstorms to poisonous swamps and giants lava, each hazard aligns with an overriding theme. Naturally, there are all kinds of pesky obstacles in your way. Although potted with the occasional distraction, levels are fairly straightforward – all you need to do is find a rune stone and be on your merry way. It won’t take long to find your bearings, however.
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